GAME LOOP FUNDAMENTALS EXPLAINED

game loop Fundamentals Explained

Jabberwocky wrote:Marketing and advertising materials situation aside, think about you manufactured a personality model in 2005. You manufactured the texture at 512x512, and That is what was Employed in game at the time. Several years later on, you need to reuse the character, with large-res settings over a modern Pc.crucio777 wrote:so my issue is

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